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The Kill Room

This is a 3D environment I created using modular assets. The Kill Room is an environment I made for my final year at university. It is for a realistic styled, 18+, action and adventure game idea. It is a game about a serial killer where you play as a detective trying to catch them, this is the room that he has been using as his kill room. I modelled everything myself using Maya, sometimes Zbrush for high poly baking and then texturing was done in Quixel mixer and unreal.

Flythrough of environment

Hallway into room

Hallway into room

Modular assets used in this environment

Modular assets used in this environment