This is a 3D environment I created using modular assets. The Kill Room is an environment I made for my final year at university. It is for a realistic styled, 18+, action and adventure game idea. It is a game about a serial killer where you play as a detective trying to catch them, this is the room that he has been using as his kill room. I modelled everything myself using Maya, sometimes Zbrush for high poly baking and then texturing was done in Quixel mixer and unreal.
Flythrough of environment